preserving

The ESA says preserving old online games isn’t ‘necessary’
Newspreserving

The ESA says preserving old online games isn’t ‘necessary’

The ESA's reasoning for opposing? It thinks that letting third parties operate online servers will result, more or less, in a library or museum committing copyright breach. Giving access to the proprietary server code could hypothetically lead to preservation societies building their own infrastructure and charging for access. Thus, they'd be a direct competitor to…